Post by perhaps on Oct 4, 2008 20:26:18 GMT -5
I realize I've mentioned about what EotA has elsewhere, or at least I think I have. However I'm not saying "be EotA", there's just some nice features in that, that would be good in AoS maps in general.
Anyhow, this is something from EotA: Twilight that'd be nice to have in the map (and every AoS map, forget that, EVERY MAP) which is having skills on the unit menu match keyboard layout.
An example...
innate = D (if there is one)
skill 1 = Q
skill 2 = W
skill 3 = E
skill 4 = R (ultimate if no non-univeral non-passive skill [i.e. skill that's not attribute bonus])
Ultimate = F (If skill 4 exists then ultimate applies here)
Doing an example directly from the map...
Given hero: Weatherking
Activate Enveloping Fog = D
Hail = Q
Thunderstorm = W
Hurricane Armor = E
Sandstorm = R
And my suggestiong for the tooltip name would be something like "Sandstorm [R]".
This would of course would make for a more comfortable hotkey layout, like not having to reach for 'L' to use a move you need to access really quick. It would of course take away the learning curve of figuring out the hotkeys for every character.
I have another suggestion I'd like to make towards hotkey layout. since your map uses attribute bonus (and will probably remain as such) I'd like to suggest that be assigned the hotkey 'F'. Reason being is the chance for accidental skill distributation, a common scenario (at least for me) of such happening is I'll bring up the skill menu, my mind goes into combat mode directly after, and I end up pressing 'A' to attack move or attack a target.
Anyhow, this is something from EotA: Twilight that'd be nice to have in the map (and every AoS map, forget that, EVERY MAP) which is having skills on the unit menu match keyboard layout.
An example...
innate = D (if there is one)
skill 1 = Q
skill 2 = W
skill 3 = E
skill 4 = R (ultimate if no non-univeral non-passive skill [i.e. skill that's not attribute bonus])
Ultimate = F (If skill 4 exists then ultimate applies here)
Doing an example directly from the map...
Given hero: Weatherking
Activate Enveloping Fog = D
Hail = Q
Thunderstorm = W
Hurricane Armor = E
Sandstorm = R
And my suggestiong for the tooltip name would be something like "Sandstorm [R]".
This would of course would make for a more comfortable hotkey layout, like not having to reach for 'L' to use a move you need to access really quick. It would of course take away the learning curve of figuring out the hotkeys for every character.
I have another suggestion I'd like to make towards hotkey layout. since your map uses attribute bonus (and will probably remain as such) I'd like to suggest that be assigned the hotkey 'F'. Reason being is the chance for accidental skill distributation, a common scenario (at least for me) of such happening is I'll bring up the skill menu, my mind goes into combat mode directly after, and I end up pressing 'A' to attack move or attack a target.