(Major changes to the Lord of Flames in v0.85 will be noted)
Week 3: The
Lord of Flames,
VulcanColors:
Red,
OrangeModel: Firelord
Lore: For thousands of years,
Vulcan ruled over the Realm of Ash, a diminutive Elemental Plane, with total security. But recently, after a minor pact with a clan of Orc Barbarians, humans entered the realm. Among them was
Varconis, the Magistrate. No one knew that another had entered the realm - The Soon-to-be Demon King,
Gellikt.
Gellikt and
Varconis simultaneously attempted to Dominate
Vulcan, and split him into two halves. His Powers remained in a hollowed shell of Cooled Lava, under
Gellikt's complete control, while his mind fled to a raging fiery body under
Varconis's control. Eventually,
Vulcan broke free, still retaining some power, and has since vowed revenge on
Varconis and
Gellikt. Now he comes to the Tower to take that revenge.
General: Intelligence Hero, Long Range.
Inherent Abilities:
Phoenician Flames (Previously NONE) - Ignites the Non-Hero target's soul for 30 seconds. If the target dies while this is active, they will shortly ressurect, dealing half their max in health in damage to nearby enemies.
(Some Summoned units may ressurect with diminished timers) (Units will not ressurect after a Suicide Ability)Ability One:
Cauterize (Previously Fire Bombs) - Releases a burning spirit in target friendly unit, healing them for
X life every seconds for 20 seconds. If the target dies while this is active, they will spread Cauterize (With renewed timer) to
Y nearby friendly units.
Ability Two:
Soul Fire (Previously Flame Strike) - Sacrifices target friendly unit, spreading fire to
X nearby enemy units. These enemies take
Y damage per second for 15 seconds, and will spread the fire again to
X nearby enemy units if they die. (This Sacrifice will Trigger Phoenician Flames)
Ability Three:
Intensity Aura (Previously called Searing Fury) - An Aura that increases the attack damage of nearby friendly units by
X (Not a percentage).
Ultimate:
Wildfire - Lights a target on fire, dealing them
X damage every second for 15 seconds. If the target dies while under this effect, they will summon
Y Burning Essences. These burning essences last 15 seconds, and spawn
Y more Burning Essences whenever they kill a target. Burning Essences only last a maximum of
Z seconds after the initial spawn.
i183.photobucket.com/albums/x204/Omahunek/LordofFlamesSC1.jpgi183.photobucket.com/albums/x204/Omahunek/LordofFlamesSC2.jpgi183.photobucket.com/albums/x204/Omahunek/LordofFlamesSC3.jpgThe SCs kinda suck, but that's Okay because now I have a VIDEO!
files.filefront.com/Lord+of+Flameswmv/;10348301;/fileinfo.htmlAnd yes, the next Hero WILL NOT be an int Hero. We're done with those for a while. I also intend to start actually doing this weekly, along with the story section.